An Indian-American teenager struggling with her cultural identity has a falling out with her former best friend and, in the process, unwittingly releases a demonic entity that grows stronger by feeding on her loneliness.
Nina and Allen split everything in their lives after their break-up and must compete in a ridiculous custody battle for their prized watering hole in which lines will be drawn, sides will be chosen, and beers will be drunken.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.